This is the fourth of a 4-part series on billiard physics outlining the 4 major contact points: cue stick → cue ball, ball → table, ball→ ball, ball → rail. Spherical balls glancing off each other on a flat surface may sound simple, but...
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Billiard Physics - Ball → Ball Contact
This is the third of a 4-part series on billiard physics outlining the 4 major contact points: cue stick → cue ball, ball → table, ball→ ball, ball → rail. Spherical balls glancing off each other on a flat surface may sound simple, but...
Billiard Physics - Ball → Table Contact
This is the second of a 4-part series on billiard physics outlining the 4 major contact points: cue stick → cue ball, ball → table, ball→ ball, ball → rail. Spherical balls glancing off each other on a flat surface may sound simple, but...
Billiard Physics - Cue Stick → Cue Ball Contact
This is the first of a 4-part series on billiard physics outlining the 4 major contact points: cue stick → cue ball, ball → table, ball → ball, ball → rail. Spherical balls glancing off each other on a flat surface may sound simple,...
Avoid Scratching in a Corner by Recognizing this Scratch Zone
The red zone above depicts an area on the table that will cause you to scratch if pocketing the object ball in the other corner using a stun shot. A sample shot is shown where the object ball is pocketed in...